Kleines Update von 16.09.2014
-Fixed a client crash related to the robot destruction HUD
-Fixed an exploit where players could circumvent successful kick votes
-Demoman can no longer detonate sticky bombs while taunting
-Strange Ranks are no longer displayed on the web (Trade, Steam backpack, Market) and only show 'Strange' as a prefix
-Default value for convar sv_vote_issue_scramble_teams_cooldown has been increased to 20 minutes
-Fixed sound clipping issue for the Demoman's Spent Well Spirits taunt
-Added Jarate lightwarp preset to the Steam Workshop importer
-Updated the model/materials for the Neckwear Headwear to fix a lighting issue
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-Updated pl_cactuscanyon
-Increased amount of time the middle gates remain open before and after a train passes in stage 2
-Adjusted spawn times at end of stage 2
--Updated rd_asteroid
-Removed env_sun from the skybox
-Optimized skybox performance
-Lowered Scout/Sniper damage against robots
-Fixed doubled-up health kits on the bridge
-Added area portals to the base interiors to improve performance
-Continued art-pass process
-Fixed zebra-style art on static props on systems that used lower texture quality
-Added experimental cpu_frequency_monitoring convar to detect thermal throttling. If you have TF2 performance problems on Windows, add "+cpu_frequency_monitoring 2" to the TF2 command line to see if CPU thermal throttling is an issue. If the displayed CPU frequency percentage drops below about 80-85% then you may have a problem with your CPU slowing down due to overheating. If it drops below 50-55% then you may have a serious problem. CPU overheating can be caused by overclocking, insufficient cooling, insufficient airflow, failing or dirty fans, or other causes. The CPU frequency results are displayed with cl_showfps or net_graph. For more detail see
https://support.steampowered.com/kb_arti...-YIPD-6873